Friday, September 25, 2009

Review of ODST

ODST. The newest addition to the Halo saga, plays like every other Halo that has existed before it. It seems as though the only addition is the thing that made Halo interesting in the first place, the non-existence of a health meter of any kind. It seemed interesting enough, the story having an "X" factor of coming from a "normal" human's perspective, but its not enough to make the game any more remotely interesting. The combat doesn't even change. Its still fight, run away, fight some more, run away. Nothing new, no real contribution. It's both depressing and irritating, because even the graphics don't even change. It just looks like Bunjie is riding their protege as far as they can go before failing horrifically at something new that they put out. I give the storyline/single-player mode a 1 1/2 out of 5. I wont give a rating to the multiplayer, as I have no interest in playing a game to get good enough to kick some 10 year old's ass who lives half a world away.

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